iPhone: Where are the games?

I know everyone’s talking about the iPhone and, hey, I’m no exception.

This is the first product in a long time that has drawn real attention from technology fans across the spectrum (i.e. dedicated PC nuts), and it’s been interesting to see a lot of the initial excitement fade as the reality of Apple’s business decisions becomes apparent.

My question, which I only ask as I haven’t seen elsewhere, is where are the games?

If we’re to believe the hype, Multitouch is the most important user interface development advance in a decade. It’s certainly something I’ve been dreaming of for a while, and maybe it’s the most intuitive interface ever.

I doubt it. I’ve spent too long explaining shortcuts like shift-clicking to select multiple items, double-tap to drag on a trackpad, even CTRL-X,C&V for clipboard actions. What the new interface needs is a selection of games that expose users to the new methods and turn them into instinctive actions.

Of course with light sensors, accelerometers and a touch screen, we’re talking a nifty little handheld gaming console.

It’s unfortunate Apple don’t want to open up the iPhone to developers. Just look at it, the iPhone is the new holy grail for hackers.

Perhaps someone will even make it smart enough to detect when someone’s using it while walking down a busy street, and then scream in their ear “PAY ATTENTION TO THE ROAD YOU *********!”

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Simon

Simon is a web and intranet consultant and contractor. He was part of the 2015 Intranet Innovation Award-winning team for the Barclays Global Academies project. He enjoys a healthy love-hate relationship with SharePoint, but wouldn't want to be judged on it.

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