Category: General
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Web facilitates wisdom of crowds: Gerry McGovern
As every week, Gerry McGovern provides food for thought, this time on the wisdom of crowds. In Web facilitates wisdom of crowds he says: The Web is not about crowd-think, but rather about amalgamating and sifting the results of many people’s independent opinions on particular subjects. This approach is the essence of Google’s success-the more…
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iPhone: Where are the games?
I know everyone’s talking about the iPhone and, hey, I’m no exception. This is the first product in a long time that has drawn real attention from technology fans across the spectrum (i.e. dedicated PC nuts), and it’s been interesting to see a lot of the initial excitement fade as the reality of Apple’s business…
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Ten things I want from my phone
Tim O’Reilly starts an interesting, if tech-heavy, discussion in Ten Things I Want From My Phone. In January I’ll be looking for my eighth phone in 11 years, in which time I’ve only owned three PCs (discounting upgrades) and have become a little sick of the rigmarole of installations and buying extra kit. Universal connectors…
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The Rules of Marketing
One, don’t piss off your customer. Two, make them feel valuable. Three, give them more than they could possibly want. Four, be consistent. Okay, I don’t know the rules of marketing, but take a look at the offerings from MarketingProfs that accumulated in my inbox this afternoon. I imagine Sharon and Shelley fighting it out…
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Daft Cognition
This morning, glancing at the bookshelf I see PJ O’Rourke’s “Age and Guile…” but find myself thinking Polly O’Rourke. Polly? Polly Jean of course, PJ Harvey! The way we process patterns around us is something that’s recently piqued my interest, and increasingly something I’m trying to learn about. I hope to write more on this…
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Welcome back to Halfway to Reality
After an unduly long downtime, it’s time to relaunch Halfway to Reality. What am I doing here? It’s simple really. There are lots of people I rate on the web, discussing topics from programming, interface design, through accessibility, usability, writing and content, to the emotional drivers of users and the businesses beyond. I’d like to…
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